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Shooting feels better than it did before. There were a lot of instances in combat in which I was grateful I could use my sniper rifle to pick off enemies at my leisure rather than get shot-up trying to close that distance to finish them off. In the first mission on Eden Prime I’m given a sniper rifle - a weapon old vanguards could not effectively use.
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Now Shepard can use any weapon, no prerequisites required, and that skill comes in handy. Your reticle was just a comically wide circle in the middle of the screen, and even if your target was dead centre of that circle it was still a 50/50 chance you would hit it.
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I already love love the removal of restrictions on weapons: Before, if you were a class trying to use a weapon for which you had no training, the game - in its abundant generosity - would let you fire it but good luck hitting anything. I remember combat in the original Mass Effect as being sometimes overly difficult, and I was eager to see how BioWare’s improvements might make a difference in Legendary Edition. (She looks far more normal on my computer monitor, but still a little reddish.) I moved my Xbox to a different TV, toyed with the settings, and played during the daytime to see if it was just me but no, homegirl is just red. There’s one that’s very red-looking, like Commander-Shepard-is-secretly-a-tiefling red. Also, some of the darker skin tones look really weird on my TV. I understand Commander Shepard is a military woman and therefore can’t run around the galaxy in bantu knots (imagine trying to get those under a helmet), but an awkward-looking high top fade and five piddly cornrows just ain’t doing it for me. The enhanced character creator underwhelmed me, especially since I was hoping for a few more kinkier hair options. In a blog post leading up to the game’s release, BioWare said, “Customisation options and character appearances have also been improved with updated textures and hair models.” This news was especially appealing to me because BioWare has a history of disappointing me with character creators that fail to properly account for diverse skin and hair options. The first major difference I noticed was the character creator.
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